
Segment 9254 in An Introduction To Pixel Art Speed Zone: 80 - 99 WPM
Pixel art is closely tied to the history of video games. In the early days of gaming, hardware limitations required designers to use small resolutions and limited colors. This gave rise to iconic visuals that defined an era.
Racer | Team | Races | DQs | Avg WPM | Top WPM | Avg Accuracy | Top Accuracy | Perfect Accuracy |
---|---|---|---|---|---|---|---|---|
![]() |
Free Agent | 1 | 0 | 92.5 | 92.5 | 95.54% | 95.54% | 0 |
![]() |
Free Agent | 1 | 0 | 71.7 | 71.7 | 99.11% | 99.11% | 0 |
![]() |
MED13L | 1 | 0 | 88.0 | 88.0 | 95.54% | 95.54% | 0 |
![]() |
HOK | 1 | 0 | 86.1 | 86.1 | 97.32% | 97.32% | 0 |
![]() |
HOK | 1 | 1 | 92.6 | 92.6 | 94.20% | 94.20% | 0 |
![]() |
CAM0 | 1 | 0 | 108.6 | 108.6 | 99.11% | 99.11% | 0 |
![]() |
TOV | 1 | 0 | 78.4 | 78.4 | 90.63% | 90.63% | 0 |
![]() |
Free Agent | 1 | 0 | 76.7 | 76.7 | 91.96% | 91.96% | 0 |
![]() |
VYN | 1 | 0 | 66.4 | 66.4 | 95.98% | 95.98% | 0 |
![]() |
Free Agent | 1 | 0 | 90.3 | 90.3 | 95.98% | 95.98% | 0 |
![]() |
Free Agent | 1 | 0 | 94.0 | 94.0 | 97.77% | 97.77% | 0 |
![]() |
RL1 | 1 | 0 | 91.1 | 91.1 | 89.73% | 89.73% | 0 |
![]() |
VYN | 1 | 0 | 98.1 | 98.1 | 99.55% | 99.55% | 0 |
![]() |
VYN | 2 | 0 | 84.4 | 88.8 | 96.88% | 97.32% | 0 |
![]() |
MV | 2 | 0 | 100.2 | 105.0 | 95.76% | 96.88% | 0 |
![]() |
RL1 | 2 | 0 | 101.9 | 105.3 | 95.76% | 97.77% | 0 |
![]() |
HOK | 2 | 0 | 95.8 | 97.7 | 96.21% | 96.88% | 0 |
![]() |
RL1 | 2 | 0 | 84.3 | 85.7 | 97.99% | 99.11% | 0 |
![]() |
SUN | 3 | 0 | 98.6 | 102.7 | 93.30% | 93.75% | 0 |
![]() |
STARS | 3 | 0 | 93.7 | 97.2 | 98.66% | 99.11% | 0 |
![]() |
SZ | 3 | 0 | 82.7 | 89.7 | 92.26% | 96.43% | 0 |
![]() |
Free Agent | 4 | 0 | 98.7 | 99.2 | 99.56% | 100% | 2 |
![]() |
KPD1 | 4 | 0 | 85.4 | 95.1 | 89.84% | 91.07% | 0 |
![]() |
VYN | 6 | 0 | 104.3 | 132.7 | 98.44% | 100% | 1 |
![]() |
MV | 9 | 0 | 89.7 | 103.7 | 96.43% | 98.66% | 0 |
![]() |
MV | 43 | 0 | 95.8 | 109.5 | 99.54% | 100% | 18 |
![]() |
KPD1 | 0 | 1 | N/A | N/A | N/A | N/A | 0 |
![]() |
HOK | 0 | 1 | N/A | N/A | N/A | N/A | 0 |
![]() |
HOK | 0 | 1 | N/A | N/A | N/A | N/A | 0 |