
Segment 8718 in Rock paper scissors Speed Zone: 120 - 139 WPM
Players often try to predict what their opponent will choose and adjust their own choice accordingly. This introduces a layer of mind games, as each player attempts to outsmart the other. Some players rely on patterns or habits, while others choose randomly to make their decisions less predictable.
Racer | Team | Races | DQs | Avg WPM | Top WPM | Avg Acc. | Top Acc. | 100% |
---|---|---|---|---|---|---|---|---|
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GOLDEN | 1 | 0 | 127.7 | 127.7 | 97.99% | 97.99% | 0 |
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ZN | 1 | 1 | 114.6 | 114.6 | 96.99% | 96.99% | 0 |
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TCFC | 1 | 0 | 125.1 | 125.1 | 95.99% | 95.99% | 0 |
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Free Agent | 1 | 0 | 112.7 | 112.7 | 93.31% | 93.31% | 0 |
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HOK | 2 | 0 | 124.7 | 125.5 | 94.98% | 95.65% | 0 |
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HOK | 2 | 0 | 117.7 | 123.9 | 97.49% | 98.66% | 0 |
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VYN | 2 | 0 | 127.5 | 133.0 | 98.83% | 100% | 1 |
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KPD1 | 2 | 0 | 143.3 | 147.4 | 97.83% | 98.66% | 0 |
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LEGACY | 3 | 1 | 118.5 | 125.4 | 94.09% | 97.66% | 0 |
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ZNA | 3 | 0 | 139.8 | 150.7 | 97.55% | 97.66% | 0 |
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Free Agent | 4 | 0 | 133.1 | 136.5 | 98.24% | 99.00% | 0 |
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P1RE | 4 | 0 | 138.3 | 152.2 | 98.16% | 99.67% | 0 |
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HOK | 5 | 0 | 124.4 | 131.7 | 98.33% | 99.67% | 0 |
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TMS2 | 6 | 0 | 121.6 | 129.2 | 95.65% | 98.33% | 0 |
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XGR | 8 | 1 | 133.9 | 146.5 | 98.04% | 99.00% | 0 |
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MED13L | 13 | 0 | 136.4 | 153.9 | 98.95% | 100% | 2 |
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UNREST | 17 | 0 | 130.0 | 150.6 | 98.21% | 99.33% | 0 |
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VYN | 17 | 1 | 129.2 | 148.3 | 97.11% | 99.33% | 0 |
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ZN | 17 | 3 | 134.5 | 149.5 | 96.66% | 99.00% | 0 |
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ZN | 19 | 1 | 135.3 | 155.1 | 96.39% | 99.33% | 0 |
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LEGACY | 22 | 1 | 138.7 | 153.5 | 97.05% | 99.00% | 0 |
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VYN | 22 | 1 | 132.8 | 144.9 | 98.04% | 100% | 2 |
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Free Agent | 24 | 2 | 130.1 | 147.6 | 96.34% | 98.66% | 0 |
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41 | 40 | 3 | 135.4 | 160.5 | 97.37% | 99.33% | 0 |
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VYN | 55 | 2 | 123.4 | 139.7 | 96.33% | 98.66% | 0 |
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VYN | 66 | 7 | 122.9 | 138.9 | 95.30% | 99.00% | 0 |
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XGR | 73 | 0 | 135.9 | 164.6 | 94.73% | 98.33% | 0 |